🎉 Initial Commit
✨ Grid system, player movement etc
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BIN
Scenes/Tiles/WallTile.png
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BIN
Scenes/Tiles/WallTile.png
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34
Scenes/Tiles/WallTile.png.import
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34
Scenes/Tiles/WallTile.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://14ohvtl6eroj"
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path="res://.godot/imported/WallTile.png-6f272ac3f660cd90075e54aa0a66efaf.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Scenes/Tiles/WallTile.png"
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dest_files=["res://.godot/imported/WallTile.png-6f272ac3f660cd90075e54aa0a66efaf.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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17
Scenes/Tiles/WallTile.tscn
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17
Scenes/Tiles/WallTile.tscn
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[gd_scene load_steps=4 format=3 uid="uid://d1pudmkg5nnhj"]
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[ext_resource type="Texture2D" uid="uid://14ohvtl6eroj" path="res://Scenes/Tiles/WallTile.png" id="1_8o613"]
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[ext_resource type="Script" uid="uid://cywgb6hvlw8lr" path="res://Scripts/Tiles/WallTile.cs" id="1_ph7y3"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_8o613"]
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size = Vector2(54, 54)
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[node name="WallTile" type="StaticBody2D"]
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script = ExtResource("1_ph7y3")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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scale = Vector2(0.05, 0.05)
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texture = ExtResource("1_8o613")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_8o613")
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