🎉 Initial Commit

 Grid system, player movement etc
This commit is contained in:
2025-08-26 18:36:50 +08:00
commit 31723217ea
31 changed files with 453 additions and 0 deletions

View File

@@ -0,0 +1,17 @@
[gd_scene load_steps=4 format=3 uid="uid://d1pudmkg5nnhj"]
[ext_resource type="Texture2D" uid="uid://14ohvtl6eroj" path="res://Scenes/Tiles/WallTile.png" id="1_8o613"]
[ext_resource type="Script" uid="uid://cywgb6hvlw8lr" path="res://Scripts/Tiles/WallTile.cs" id="1_ph7y3"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_8o613"]
size = Vector2(54, 54)
[node name="WallTile" type="StaticBody2D"]
script = ExtResource("1_ph7y3")
[node name="Sprite2D" type="Sprite2D" parent="."]
scale = Vector2(0.05, 0.05)
texture = ExtResource("1_8o613")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_8o613")