🎉 Initial Commit
✨ Grid system, player movement etc
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17
Scenes/Tiles/WallTile.tscn
Normal file
17
Scenes/Tiles/WallTile.tscn
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[gd_scene load_steps=4 format=3 uid="uid://d1pudmkg5nnhj"]
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[ext_resource type="Texture2D" uid="uid://14ohvtl6eroj" path="res://Scenes/Tiles/WallTile.png" id="1_8o613"]
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[ext_resource type="Script" uid="uid://cywgb6hvlw8lr" path="res://Scripts/Tiles/WallTile.cs" id="1_ph7y3"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_8o613"]
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size = Vector2(54, 54)
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[node name="WallTile" type="StaticBody2D"]
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script = ExtResource("1_ph7y3")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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scale = Vector2(0.05, 0.05)
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texture = ExtResource("1_8o613")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_8o613")
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