✨ Turret shooting and damaing
This commit is contained in:
BIN
Scenes/Entities/Bullet.png
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BIN
Scenes/Entities/Bullet.png
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After Width: | Height: | Size: 659 KiB |
34
Scenes/Entities/Bullet.png.import
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34
Scenes/Entities/Bullet.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://b5mb8tu15rc2p"
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path="res://.godot/imported/Bullet.png-db4c50cb16094f39ca6a1b9de30a2fe2.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Scenes/Entities/Bullet.png"
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dest_files=["res://.godot/imported/Bullet.png-db4c50cb16094f39ca6a1b9de30a2fe2.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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18
Scenes/Entities/Bullet.tscn
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18
Scenes/Entities/Bullet.tscn
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[gd_scene load_steps=4 format=3 uid="uid://erqawdsydh6a"]
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[ext_resource type="Texture2D" uid="uid://b5mb8tu15rc2p" path="res://Scenes/Entities/Bullet.png" id="1_fi8au"]
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[ext_resource type="Script" uid="uid://vgx2a8gm7l8b" path="res://Scripts/Entities/Bullet.cs" id="1_k5b1m"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_fi8au"]
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size = Vector2(44, 12)
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[node name="Bullet" type="Area2D"]
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collision_mask = 2
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script = ExtResource("1_k5b1m")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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scale = Vector2(0.03, 0.03)
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texture = ExtResource("1_fi8au")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_fi8au")
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@@ -7,6 +7,8 @@
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size = Vector2(60, 74)
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[node name="Enemy" type="CharacterBody2D"]
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collision_layer = 2
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collision_mask = 3
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script = ExtResource("1_jajit")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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@@ -4,6 +4,7 @@
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[ext_resource type="Texture2D" uid="uid://jye6c2ehuxtg" path="res://Scenes/Entities/Player.png" id="1_ucweq"]
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[node name="Player" type="CharacterBody2D"]
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collision_mask = 3
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script = ExtResource("1_08t41")
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MinZoom = 0.1
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MaxZoom = 5.0
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@@ -8,6 +8,7 @@ size = Vector2(54, 54)
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[node name="GroundTile" type="StaticBody2D"]
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collision_layer = 0
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collision_mask = 0
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script = ExtResource("1_mqsaf")
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TileId = "ground"
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@@ -8,6 +8,7 @@ size = Vector2(54, 54)
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[node name="OreIronTile" type="StaticBody2D"]
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collision_layer = 0
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collision_mask = 0
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script = ExtResource("1_exnim")
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TileId = "ore_iron"
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@@ -8,6 +8,7 @@ size = Vector2(54, 54)
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[node name="StoneTile" type="StaticBody2D"]
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collision_layer = 0
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collision_mask = 0
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script = ExtResource("1_rndy8")
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TileId = "stone"
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@@ -1,7 +1,8 @@
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[gd_scene load_steps=5 format=3 uid="uid://dbup2pvjl8het"]
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[gd_scene load_steps=6 format=3 uid="uid://dbup2pvjl8het"]
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[ext_resource type="Script" uid="uid://n5g6i0uovxfk" path="res://Scripts/Tiles/TurretTile.cs" id="1_j3157"]
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[ext_resource type="Texture2D" uid="uid://ckssi7soymu7g" path="res://Scenes/Tiles/TurretTile.png" id="2_7ljeh"]
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[ext_resource type="PackedScene" uid="uid://erqawdsydh6a" path="res://Scenes/Entities/Bullet.tscn" id="2_gfad6"]
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[ext_resource type="Texture2D" uid="uid://dmbbkwgff7dej" path="res://Scenes/Tiles/TurretTileBarrel.png" id="3_gfad6"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_pndcb"]
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@@ -9,6 +10,8 @@ size = Vector2(54, 54)
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[node name="Turret" type="StaticBody2D"]
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script = ExtResource("1_j3157")
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BulletScene = ExtResource("2_gfad6")
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BarrelTipPath = NodePath("Barrel/Marker2D")
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TileId = "turret"
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[node name="Sprite2D" type="Sprite2D" parent="."]
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@@ -21,6 +24,10 @@ scale = Vector2(0.08, 0.08)
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texture = ExtResource("3_gfad6")
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offset = Vector2(0, -54)
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[node name="Marker2D" type="Marker2D" parent="Barrel"]
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position = Vector2(0, 37.5)
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scale = Vector2(12.5, 12.5)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_pndcb")
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