✨ Infinite world gen
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@@ -34,6 +34,7 @@ public partial class Player : CharacterBody2D
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_cameraTargetZoom = _camera.Zoom;
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AddToGroup(ItemPickup.PickupGroupName);
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AddToGroup(NaturalResourceGenerator.ChunkTrackerGroupName);
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}
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public override void _Input(InputEvent @event)
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