🐛 Bug fixes
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@ -22,27 +22,24 @@ properties/1/replication_mode = 1
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properties/2/path = NodePath("RotationCentre:rotation")
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properties/2/spawn = true
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properties/2/replication_mode = 1
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properties/3/path = NodePath(".:PlayerName")
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properties/3/path = NodePath(".:Health")
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properties/3/spawn = true
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properties/3/replication_mode = 1
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properties/4/path = NodePath(".:Health")
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properties/4/path = NodePath(".:MaxHealth")
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properties/4/spawn = true
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properties/4/replication_mode = 1
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properties/5/path = NodePath(".:MaxHealth")
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properties/5/path = NodePath(".:ActionPoints")
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properties/5/spawn = true
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properties/5/replication_mode = 1
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properties/6/path = NodePath(".:ActionPoints")
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properties/6/path = NodePath(".:MaxActionPoints")
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properties/6/spawn = true
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properties/6/replication_mode = 1
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properties/7/path = NodePath(".:MaxActionPoints")
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properties/7/path = NodePath(".:AmmoAmount")
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properties/7/spawn = true
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properties/7/replication_mode = 1
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properties/8/path = NodePath(".:AmmoAmount")
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properties/8/path = NodePath(".:MaxAmmoAmount")
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properties/8/spawn = true
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properties/8/replication_mode = 1
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properties/9/path = NodePath(".:MaxAmmoAmount")
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properties/9/spawn = true
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properties/9/replication_mode = 1
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[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_hojn2"]
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properties/0/path = NodePath("InputSynchronizer:IsDashing")
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@ -97,10 +97,10 @@ size_flags_horizontal = 3
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text = "Round 1"
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horizontal_alignment = 1
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[node name="RoundSecondLabel" type="Label" parent="BottomBox/HBox"]
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[node name="ScoreLabel" type="Label" parent="BottomBox/HBox"]
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layout_mode = 2
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size_flags_horizontal = 3
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text = "60.00"
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text = "Score 0"
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horizontal_alignment = 2
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[node name="ProgressBar" type="ProgressBar" parent="BottomBox"]
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