2024-02-16 12:35:30 +00:00
|
|
|
[gd_scene load_steps=5 format=3 uid="uid://cwkcf8h5rspoh"]
|
2024-02-16 10:10:00 +00:00
|
|
|
|
2024-02-16 12:35:30 +00:00
|
|
|
[ext_resource type="Script" path="res://scripts/player.gd" id="1_sa7t7"]
|
2024-02-16 15:35:39 +00:00
|
|
|
[ext_resource type="Texture2D" uid="uid://b4daomndc1ag" path="res://assets/images/player.svg" id="2_3pad2"]
|
2024-02-16 12:35:30 +00:00
|
|
|
[ext_resource type="PackedScene" uid="uid://h4fxpxqc6bpt" path="res://scenes/objects/bullet.tscn" id="2_v83ov"]
|
2024-02-16 10:10:00 +00:00
|
|
|
|
|
|
|
[sub_resource type="CircleShape2D" id="CircleShape2D_k56cq"]
|
|
|
|
radius = 52.0096
|
|
|
|
|
2024-02-17 04:04:43 +00:00
|
|
|
[node name="Player" type="CharacterBody2D" node_paths=PackedStringArray("dash_cooldown_timer", "fire_cooldown_timer")]
|
2024-02-16 12:35:30 +00:00
|
|
|
collision_mask = 3
|
|
|
|
script = ExtResource("1_sa7t7")
|
2024-02-16 10:10:00 +00:00
|
|
|
dash_cooldown_timer = NodePath("DashCooldown")
|
2024-02-16 12:35:30 +00:00
|
|
|
weapon_bullet_scene = ExtResource("2_v83ov")
|
|
|
|
fire_cooldown_timer = NodePath("ShootCooldown")
|
2024-02-16 10:10:00 +00:00
|
|
|
|
|
|
|
[node name="DashCooldown" type="Timer" parent="."]
|
|
|
|
|
2024-02-16 12:35:30 +00:00
|
|
|
[node name="ShootCooldown" type="Timer" parent="."]
|
2024-02-17 04:04:43 +00:00
|
|
|
wait_time = 0.8
|
2024-02-16 12:35:30 +00:00
|
|
|
|
2024-02-16 10:10:00 +00:00
|
|
|
[node name="PlayerSprite" type="Sprite2D" parent="."]
|
|
|
|
position = Vector2(1.90735e-06, 1.78814e-06)
|
|
|
|
scale = Vector2(0.1, 0.1)
|
|
|
|
texture = ExtResource("2_3pad2")
|
|
|
|
|
|
|
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
|
|
|
shape = SubResource("CircleShape2D_k56cq")
|
|
|
|
|
2024-02-16 12:35:30 +00:00
|
|
|
[connection signal="timeout" from="DashCooldown" to="." method="_on_dash_cooled_down"]
|
|
|
|
[connection signal="timeout" from="ShootCooldown" to="." method="_on_fire_cooled_down"]
|