✨ Stage & Player Movement with Dash
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| # Logs | ||||
| logs | ||||
| *.log | ||||
| npm-debug.log* | ||||
| yarn-debug.log* | ||||
| yarn-error.log* | ||||
| pnpm-debug.log* | ||||
| lerna-debug.log* | ||||
|  | ||||
| node_modules | ||||
| dist | ||||
| dist-ssr | ||||
| *.local | ||||
|  | ||||
| # Editor directories and files | ||||
| .vscode/* | ||||
| !.vscode/extensions.json | ||||
| .idea | ||||
| .DS_Store | ||||
| *.suo | ||||
| *.ntvs* | ||||
| *.njsproj | ||||
| *.sln | ||||
| *.sw? | ||||
							
								
								
									
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| { | ||||
|     "printWidth": 80, | ||||
|     "tabWidth": 2, | ||||
|     "singleQuote": false | ||||
| } | ||||
							
								
								
									
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| ## Usage | ||||
|  | ||||
| ```bash | ||||
| $ npm install # or pnpm install or yarn install | ||||
| ``` | ||||
|  | ||||
| ### Learn more on the [Solid Website](https://solidjs.com) and come chat with us on our [Discord](https://discord.com/invite/solidjs) | ||||
|  | ||||
| ## Available Scripts | ||||
|  | ||||
| In the project directory, you can run: | ||||
|  | ||||
| ### `npm run dev` | ||||
|  | ||||
| Runs the app in the development mode.<br> | ||||
| Open [http://localhost:5173](http://localhost:5173) to view it in the browser. | ||||
|  | ||||
| ### `npm run build` | ||||
|  | ||||
| Builds the app for production to the `dist` folder.<br> | ||||
| It correctly bundles Solid in production mode and optimizes the build for the best performance. | ||||
|  | ||||
| The build is minified and the filenames include the hashes.<br> | ||||
| Your app is ready to be deployed! | ||||
|  | ||||
| ## Deployment | ||||
|  | ||||
| Learn more about deploying your application with the [documentations](https://vitejs.dev/guide/static-deploy.html) | ||||
							
								
								
									
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| <!doctype html> | ||||
| <html lang="en"> | ||||
|   <head> | ||||
|     <meta charset="UTF-8" /> | ||||
|     <link rel="icon" type="image/svg+xml" href="/vite.svg" /> | ||||
|     <meta name="viewport" content="width=device-width, initial-scale=1.0" /> | ||||
|     <title>Cyberattack</title> | ||||
|  | ||||
|     <style> | ||||
|         body, html { | ||||
|           padding: 0; | ||||
|           margin: 0; | ||||
|         } | ||||
|     </style> | ||||
|   </head> | ||||
|   <body> | ||||
|     <div id="root"></div> | ||||
|     <script type="module" src="/src/index.tsx"></script> | ||||
|   </body> | ||||
| </html> | ||||
							
								
								
									
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| { | ||||
|   "name": "@codingland/cyber-attack", | ||||
|   "private": true, | ||||
|   "version": "0.0.0", | ||||
|   "type": "module", | ||||
|   "scripts": { | ||||
|     "dev": "vite", | ||||
|     "build": "tsc && vite build", | ||||
|     "preview": "vite preview" | ||||
|   }, | ||||
|   "dependencies": { | ||||
|     "solid-js": "^1.8.5", | ||||
|     "solid-styled-components": "^0.28.5" | ||||
|   }, | ||||
|   "devDependencies": { | ||||
|     "solid-devtools": "^0.29.2", | ||||
|     "typescript": "^5.2.2", | ||||
|     "vite": "^5.0.0", | ||||
|     "vite-plugin-solid": "^2.7.2" | ||||
|   } | ||||
| } | ||||
							
								
								
									
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| <svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" class="iconify iconify--logos" width="31.88" height="32" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 257"><defs><linearGradient id="IconifyId1813088fe1fbc01fb466" x1="-.828%" x2="57.636%" y1="7.652%" y2="78.411%"><stop offset="0%" stop-color="#41D1FF"></stop><stop offset="100%" stop-color="#BD34FE"></stop></linearGradient><linearGradient id="IconifyId1813088fe1fbc01fb467" x1="43.376%" x2="50.316%" y1="2.242%" y2="89.03%"><stop offset="0%" stop-color="#FFEA83"></stop><stop offset="8.333%" stop-color="#FFDD35"></stop><stop offset="100%" stop-color="#FFA800"></stop></linearGradient></defs><path fill="url(#IconifyId1813088fe1fbc01fb466)" d="M255.153 37.938L134.897 252.976c-2.483 4.44-8.862 4.466-11.382.048L.875 37.958c-2.746-4.814 1.371-10.646 6.827-9.67l120.385 21.517a6.537 6.537 0 0 0 2.322-.004l117.867-21.483c5.438-.991 9.574 4.796 6.877 9.62Z"></path><path fill="url(#IconifyId1813088fe1fbc01fb467)" d="M185.432.063L96.44 17.501a3.268 3.268 0 0 0-2.634 3.014l-5.474 92.456a3.268 3.268 0 0 0 3.997 3.378l24.777-5.718c2.318-.535 4.413 1.507 3.936 3.838l-7.361 36.047c-.495 2.426 1.782 4.5 4.151 3.78l15.304-4.649c2.372-.72 4.652 1.36 4.15 3.788l-11.698 56.621c-.732 3.542 3.979 5.473 5.943 2.437l1.313-2.028l72.516-144.72c1.215-2.423-.88-5.186-3.54-4.672l-25.505 4.922c-2.396.462-4.435-1.77-3.759-4.114l16.646-57.705c.677-2.35-1.37-4.583-3.769-4.113Z"></path></svg> | ||||
| After Width: | Height: | Size: 1.5 KiB | 
							
								
								
									
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| /* @refresh reload */ | ||||
| import { render } from "solid-js/web"; | ||||
| import "solid-devtools"; | ||||
|  | ||||
| import Root from "./root"; | ||||
|  | ||||
| const root = document.getElementById("root"); | ||||
|  | ||||
| render(() => <Root />, root!); | ||||
							
								
								
									
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| import Stage from "./stage"; | ||||
|  | ||||
| export default function Root() { | ||||
|     return ( | ||||
|         <div> | ||||
|             <Stage /> | ||||
|         </div> | ||||
|     ) | ||||
| } | ||||
							
								
								
									
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| import { styled } from "solid-styled-components"; | ||||
| import { Show, createSignal, onMount } from "solid-js"; | ||||
| import { vector2d } from "./vector"; | ||||
|  | ||||
| import Player from "./objects/player"; | ||||
|  | ||||
| const StageContainer = styled("div")` | ||||
|   width: 100vw; | ||||
|   height: 100vh; | ||||
|  | ||||
|   position: relative; | ||||
|  | ||||
|   overflow: hidden; | ||||
| `; | ||||
|  | ||||
| export default function Stage() { | ||||
|   let container: HTMLDivElement = document.createElement("div"); | ||||
|  | ||||
|   let playerPosition = new vector2d(0, 0); | ||||
|  | ||||
|   let [ready, setReady] = createSignal(false); | ||||
|  | ||||
|   function movePlayer(element: HTMLDivElement) { | ||||
|     playerPosition = new vector2d( | ||||
|       element.clientWidth / 2, | ||||
|       element.clientHeight / 2 | ||||
|     ); | ||||
|  | ||||
|     setReady(true); | ||||
|   } | ||||
|  | ||||
|   onMount(() => movePlayer(container)); | ||||
|  | ||||
|   return ( | ||||
|     <StageContainer ref={container}> | ||||
|       <Show when={ready()}> | ||||
|         <Player size={64} position={playerPosition} /> | ||||
|       </Show> | ||||
|     </StageContainer> | ||||
|   ); | ||||
| } | ||||
							
								
								
									
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| import { styled } from "solid-styled-components"; | ||||
| import { createSignal, onCleanup, onMount } from "solid-js"; | ||||
| import { vector2d } from "../vector"; | ||||
|  | ||||
| export default function Player(props: { | ||||
|   size?: number; | ||||
|   speed?: number; | ||||
|   position?: vector2d; | ||||
| }) { | ||||
|   const size = props.size ?? 64; | ||||
|  | ||||
|   let speed = props.speed ?? 8; | ||||
|  | ||||
|   // Movement & Position | ||||
|  | ||||
|   const [x, setX] = createSignal(props.position?.x ?? 0); | ||||
|   const [y, setY] = createSignal(props.position?.y ?? 0); | ||||
|  | ||||
|   let velocity = new vector2d(0, 0); | ||||
|  | ||||
|   // Modify `velocity` value and then call this function | ||||
|   // This function will move position by `velocity` | ||||
|   function move() { | ||||
|     setX((x) => (x += velocity.x)); | ||||
|     setY((y) => (y += velocity.y)); | ||||
|   } | ||||
|  | ||||
|   // Movement keybindings | ||||
|   window.addEventListener("keydown", ({ key }) => { | ||||
|     switch (key) { | ||||
|       case "w": | ||||
|         velocity.y = -speed; | ||||
|         break; | ||||
|       case "s": | ||||
|         velocity.y = speed; | ||||
|         break; | ||||
|       case "a": | ||||
|         velocity.x = -speed; | ||||
|         break; | ||||
|       case "d": | ||||
|         velocity.x = speed; | ||||
|         break; | ||||
|     } | ||||
|   }); | ||||
|   window.addEventListener("keyup", ({ key }) => { | ||||
|     switch (key) { | ||||
|       case "w": | ||||
|       case "s": | ||||
|         velocity.y = 0; | ||||
|         break; | ||||
|       case "a": | ||||
|       case "d": | ||||
|         velocity.x = 0; | ||||
|         break; | ||||
|     } | ||||
|   }); | ||||
|  | ||||
|   // Keep listen to the `velocity` and call move function | ||||
|   onMount(() => { | ||||
|     const loop = setInterval(() => move(), 10); | ||||
|     onCleanup(() => clearInterval(loop)); | ||||
|   }); | ||||
|  | ||||
|   // Skills | ||||
|  | ||||
|   let cooldown: { [id: string]: number } = { | ||||
|     dash: 0, | ||||
|   }; | ||||
|  | ||||
|   function reduceCooldown(amount: number = 1) { | ||||
|     Object.keys(cooldown).forEach((k) => { | ||||
|       if (cooldown[k] > 0) { | ||||
|         cooldown[k] -= amount; | ||||
|       } | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|   window.addEventListener("keydown", ({ key }) => { | ||||
|     // Dash | ||||
|     // Fast move from one place to another place | ||||
|     // TL;DR Speed up player movement speed in a short time | ||||
|     if (key == " " /* Spacebar */) { | ||||
|       if (cooldown.dash > 0) return; | ||||
|  | ||||
|       const multiplier = 2 | ||||
|       velocity.x *= multiplier; | ||||
|       velocity.y *= multiplier; | ||||
|       cooldown.dash = 1; | ||||
|       setTimeout(() => { | ||||
|         if (velocity.x > speed) velocity.x = speed; | ||||
|         if (velocity.x < -speed) velocity.x = -speed; | ||||
|         if (velocity.y > speed) velocity.y = speed; | ||||
|         if (velocity.y < -speed) velocity.y = -speed; | ||||
|       }, 250); | ||||
|     } | ||||
|   }); | ||||
|  | ||||
|   onMount(() => { | ||||
|     const loop = setInterval(() => reduceCooldown(0.01), 10); | ||||
|     onCleanup(() => clearInterval(loop)); | ||||
|   }); | ||||
|  | ||||
|   // Renderer | ||||
|  | ||||
|   const PlayerRenderer = styled("div")` | ||||
|     width: ${size.toString()}px; | ||||
|     height: ${size.toString()}px; | ||||
|     border-radius: ${(size / 2).toString()}px; | ||||
|     border: solid #eee 2px; | ||||
|  | ||||
|     background-color: #fefefe; | ||||
|     position: absolute; | ||||
|   `; | ||||
|  | ||||
|   return <PlayerRenderer style={{ left: `${x()}px`, top: `${y()}px` }} />; | ||||
| } | ||||
							
								
								
									
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| export class vector2d { | ||||
|     public x: number; | ||||
|     public y: number; | ||||
|  | ||||
|     constructor(x: number, y: number) { | ||||
|         this.x = x; | ||||
|         this.y = y; | ||||
|     } | ||||
| } | ||||
							
								
								
									
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| /// <reference types="vite/client" /> | ||||
							
								
								
									
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| { | ||||
|   "compilerOptions": { | ||||
|     "target": "ES2020", | ||||
|     "useDefineForClassFields": true, | ||||
|     "module": "ESNext", | ||||
|     "lib": ["ES2020", "DOM", "DOM.Iterable"], | ||||
|     "skipLibCheck": true, | ||||
|  | ||||
|     /* Bundler mode */ | ||||
|     "moduleResolution": "bundler", | ||||
|     "allowImportingTsExtensions": true, | ||||
|     "resolveJsonModule": true, | ||||
|     "isolatedModules": true, | ||||
|     "noEmit": true, | ||||
|     "jsx": "preserve", | ||||
|     "jsxImportSource": "solid-js", | ||||
|  | ||||
|     /* Linting */ | ||||
|     "strict": true, | ||||
|     "noUnusedLocals": true, | ||||
|     "noUnusedParameters": true, | ||||
|     "noFallthroughCasesInSwitch": true | ||||
|   }, | ||||
|   "include": ["src"], | ||||
|   "references": [{ "path": "./tsconfig.node.json" }] | ||||
| } | ||||
							
								
								
									
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| { | ||||
|   "compilerOptions": { | ||||
|     "composite": true, | ||||
|     "skipLibCheck": true, | ||||
|     "module": "ESNext", | ||||
|     "moduleResolution": "bundler", | ||||
|     "allowSyntheticDefaultImports": true | ||||
|   }, | ||||
|   "include": ["vite.config.ts"] | ||||
| } | ||||
							
								
								
									
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| import { defineConfig } from "vite"; | ||||
| import solid from "vite-plugin-solid"; | ||||
| import devtools from "solid-devtools/vite"; | ||||
|  | ||||
| export default defineConfig({ | ||||
|   plugins: [solid(), devtools({ autoname: true })], | ||||
| }); | ||||
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