Placement check with collision

This commit is contained in:
2025-08-26 22:10:13 +08:00
parent 31723217ea
commit 44cd74b07c
5 changed files with 67 additions and 26 deletions

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@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$" vcs="Git" />
</component>
</project>

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@@ -19,4 +19,4 @@ Grid = NodePath("../GridSystem")
[node name="Player" parent="." instance=ExtResource("3_oss8w")] [node name="Player" parent="." instance=ExtResource("3_oss8w")]
position = Vector2(602, 324) position = Vector2(602, 324)
scale = Vector2(0.5, 0.5) scale = Vector2(0.35, 0.35)

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@@ -24,13 +24,29 @@ public partial class PlacementManager : Node2D
AddChild(_ghostBuilding); AddChild(_ghostBuilding);
} }
_ghostBuilding.Position = GridUtils.GridToWorld(_hoveredCell); var placementPos = GridUtils.GridToWorld(_hoveredCell);
_ghostBuilding.SetGhostMode(true); var spaceState = GetWorld2D().DirectSpaceState;
var centerPos = placementPos + new Vector2(GridUtils.TileSize / 2f, GridUtils.TileSize / 2f);
var query = new PhysicsPointQueryParameters2D
{
Position = centerPos,
CollideWithBodies = true,
CollideWithAreas = true,
CollisionMask = uint.MaxValue // check against all layers/masks
// Exclude = new Godot.Collections.Array<Rid>() // optional, see below
};
var collision = spaceState.IntersectPoint(query, 8);
var canPlace = Grid.IsCellFree(_hoveredCell) && collision.Count == 0;
_ghostBuilding.Position = placementPos;
_ghostBuilding.SetGhostMode(canPlace);
// Left click to place // Left click to place
if (!Input.IsActionPressed("build_tile") || !Grid.IsCellFree(_hoveredCell)) return; if (!Input.IsActionPressed("build_tile") || !canPlace) return;
_ghostBuilding.SetGhostMode(false); _ghostBuilding.FinalizePlacement();
Grid.OccupyCell(_hoveredCell, _ghostBuilding); Grid.OccupyCell(_hoveredCell, _ghostBuilding);
_ghostBuilding = (BaseTile)BuildingScene.Instantiate(); _ghostBuilding = (BaseTile)BuildingScene.Instantiate();

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@@ -1,30 +1,45 @@
using Godot; using Godot;
namespace AceFieldNewHorizon.Scripts.Tiles; namespace AceFieldNewHorizon.Scripts.Tiles
public partial class BaseTile : Node2D
{ {
protected CollisionShape2D CollisionShape; public partial class BaseTile : Node2D
protected Sprite2D Sprite;
public override void _Ready()
{ {
// Get references (optional: you can also Export and assign in editor) private CollisionShape2D _collisionShape;
CollisionShape = GetNode<CollisionShape2D>("CollisionShape2D"); private Sprite2D _sprite;
Sprite = GetNode<Sprite2D>("Sprite2D");
}
public void SetGhostMode(bool ghost) public override void _Ready()
{
if (CollisionShape != null)
CollisionShape.Disabled = ghost;
if (Sprite != null)
{ {
if (ghost) _collisionShape = GetNodeOrNull<CollisionShape2D>("CollisionShape2D");
Sprite.Modulate = new Color(1, 1, 1, 0.5f); // semi-transparent _sprite = GetNodeOrNull<Sprite2D>("Sprite2D");
else }
Sprite.Modulate = Colors.White;
/// <summary>
/// Switch between ghost and placed mode.
/// </summary>
/// <param name="canPlace">If in ghost mode, true = green, false = red. If placed, always white.</param>
public void SetGhostMode(bool canPlace)
{
if (_collisionShape != null)
_collisionShape.Disabled = true; // always disabled in ghost mode
if (_sprite != null)
{
// Ghost preview coloring
_sprite.Modulate = canPlace ? new Color(1, 1, 1, 0.2f) : // white semi-transparent
new Color(1, 0, 0, 0.2f); // red semi-transparent
}
}
/// <summary>
/// Call when placement is finalized.
/// </summary>
public void FinalizePlacement()
{
if (_collisionShape != null)
_collisionShape.Disabled = false;
if (_sprite != null)
_sprite.Modulate = Colors.White; // reset to normal
} }
} }
} }

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@@ -15,6 +15,10 @@ run/main_scene="uid://c22aprj452aha"
config/features=PackedStringArray("4.4", "C#", "GL Compatibility") config/features=PackedStringArray("4.4", "C#", "GL Compatibility")
config/icon="res://icon.svg" config/icon="res://icon.svg"
[display]
window/stretch/mode="viewport"
[dotnet] [dotnet]
project/assembly_name="AceField New Horizon" project/assembly_name="AceField New Horizon"